Microsoft anticipates that when Xbox Series X releases, there will already be many millions of DX12 Ultimate PC graphics cards in the world, setting a rapid adoption of the new features.Īnd when Xbox Series X will bring a wave of new console gamers, PC will likewise benefit from this. DX12 Ultimate will unify graphics platform for PX and Xboxīy unifying the graphics platform across PC and Xbox Series X, DX12 Ultimate serves as a force multiplier for the entire gaming ecosystem. In other words, the next-generation games that use DX12 Ultimate features will still run on non-DX12 Ultimate hardware.ĭX12 Ultimate makes the PC ecosystem strictly better with no adverse effect on hardware that doesn’t support DX12 Ultimate. Next-gen games will still run on older hardwareĭX12 Ultimate will not impact game compatibility with existing hardware which does not support all the features of DX12 Ultimate. Microsoft also announced that its PIX graphics optimization tool and the open-source HLSL compiler will provide game developers with the ability to get the peak performance out of the entire ecosystem of DX12 Ultimate hardware. ![]() ![]() DirectX 12 Ultimate comes with major new featuresĪpart from enhanced features for the DirectX Raytracing and Variable Rate Shading, Microsoft added new major features such as Mesh Shaders and Sampler Feedback. ![]() Home › News › DirectX 12 Ultimate Windows 10ĭirectX 12 Ultimate is here, and it’s the culmination of the best graphics technology for PC and Xbox Series X.Īnd if you a PC graphics hardware with the DX12 Ultimate logo or an Xbox Series X, you can be sure that your hardware is guaranteed to support all the next generation graphics hardware features, including DirectX Raytracing, Variable Rate Shading, Mesh Shaders, and Sampler Feedback.
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